lovephantom: (Boel)
Sᴛᴏᴘ ᴛʜᴇ ᴛɪᴍᴇ! Sʜᴏᴜᴛ ɪᴛ ᴏᴜᴛ! ([personal profile] lovephantom) wrote2014-03-17 03:15 am



Lolipop Chainsaw
BlazBlue: Chronophantasma


Attack on Titan
Fate series anime
Soul Nomad LP
Makai Kingdom LP


No More Heroes: Heroes' Paradise
BlazBlue Continuum Shift: EXTEND
Bravely Default


Danganronpa (Specifically for Celes)
Touch Detective
Kill La Kill (Specifically for Nonon)
Code of Princess
bullzerk: ʙᴜᴛ ɪᴛ's ᴛʜᴇ ʟɪᴛᴛʟᴇ, ᴘᴇᴛᴛʏ sʜɪᴛ ᴛʜᴀᴛ ɪ ᴄᴀɴ'ᴛ ɪɢɴᴏʀᴇ (ᴛʜɪs ɪs ʜᴀʀᴅʟʏ ᴡᴏʀᴛʜ ғɪɢʜᴛɪɴɢ ғᴏʀ)

[personal profile] bullzerk 2015-06-09 05:37 am (UTC)(link)
Black Comedy Zombie Mall Shenanigans: The basic idea for this game is that characters apped arrive at a mega mall or in the very secret lair of one main antagonist if they're apped as a zombie (if I put this part in). The mall works very similar to your typical one, except there are a lot less people and shops. Many of them have been run down or abandoned on the lower floors, though the ones on the higher floors are pretty new. Characters must fight various undead of all kinds and types while maintaining the barriers set up and managing resources until they can formulate a plan to defeat the hordes once and for all.

- NPCs that are very much chill with the environment and tend to underact or overact to certain things for the sake of drama or comedy. Think Team Fortress 2.
- Zombies with personalities! All zombies in-game would retain the personality traits they had in life, but with a zombified twist. If you've seen Gravity Falls, think how zombie Soos would act.
- When PCs die, they become boss zombies and retain their personality as well. Likewise, NPC zombies can possibility be recruited onto the human side with proper convincing. Or you can just kill them. That works too.
- A dark and silly sense of humor for people who like to enjoy a little drama, but don't want to take things incredibly seriously. Or for those who want a to be in a "horror" game of sorts but also want working showers and utilities.
- Lots of player control! Though useful, the human NPCs are basically a bunch of lazy jerks (and the zombies aren't majorly better), thus it's up to the players to shake things up a bit. Of course the mods will do events and things on their own, they will always be open to ideas! Likewise, the fate of the game, world, and characters rests on player decisions rather than mod ones, though they will be pointed out clearly so as to avoid confusion or frustration.